Tera Sorcerer Guide
Tera Online Classes: Sorcerer
Sorcerers are researchers who use hidden, mystical magic to conjure dreadful, destructive powers. This class has the capability to deal high damage from a distance and support allies. Sorcerors use mystical disks to call forth magical power and are one of the strongest damage dealers in Tera Online.
TERA Online (The Exiled Realm of Arborea) is a fresh and exciting new massively multiplayer online roleplaying game (MMORPG). It's being developed by Bluehole Studio, and published by En Masse Entertainment.
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Sorcerer Basics
Few others match the sorcerer's raw damage, especially on crowds. Sorcerers shape magic through their discs by channeling force of will into sheets of flame, icy blades, and cannonballs of pure energy. Warriors of the intellect, they prefer to stand apart, watch for vulnerability, and make their foes pay dearly for it.
The sorcerers dedicate their lives to research and discovering ways to harness the mysterious forces of the world. They are able to call forth powerful spells using mystical disks to deal damage to their enemies, or to protect and heal their allies. Because of their highly supportive role in battle, it is said that the side with the most capable sorcerer wins the engagement.
Sorcerers are researchers who use hidden, mystical magic to conjure dreadful, destructive powers. This class has the capability to deal high damage from a distance and support allies. Sorcerors use mystical disks to call forth magical power and are one of the strongest damage dealers.
Sorcerer Video Preview - Official Sorcerer class video preview
Sorcerer Gameplay
In battle, you play a game of position with the foe, finding the best line through your opponents, the best spot from which to strike, the best moment . . . and then smiting. If that sounds fun, roll up a sorcerer!
Sorcerers are very fragile and wear light armor so they use various means to thwart their opponents in order to defend themselves. Given this, the most important protection sorcerers have are their quick judgment and allies. Sorcerers are able to unleash their spells within the blink of an eye.
Sorcerer Gameplay Video
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Sorcerer Weapons & Armor
Sorcerers are artillery. They carry no blades. If you kill at arms' length, why use armor? Lone sorcerers seek the best location, plan their attack carefully, and strike with overwhelming force, their arcane discs whirling and blazing. The ideal attack kills in a single blow. In a group, sorcerers flank and attack the enemy where they're clustered. The most powerful spells take time to charge, so a sense of position and timing is vital. Their tactic in close combat is to quickly escape it.
What do you think of this class: is the damage output and survivability of Sorcerers too high or do you think they require a nerf? Vote below!
Are Sorcerers too strong?
Sorcerer Spells
Sorcerers draw in magic slowly while at rest but expend it quickly in combat. Their offensive skills rain elemental or arcane death on opponents. The sorcerer's best defense is a nimble dodge out of the way, followed up with a devastating mystic riposte.
As a sorcerer, you'll enter the world of TERA with a fast fireball attack for offense against single targets, and a pillar of flame for defense that hits all enemies in front of you. Batter your opponents at range, and when you can't back away, scorch them to discourage them.
Below are a few low level Sorcerer spells:
Fireball is a basic attack and starting skill is assigned to the left mouse button by default. This skill must be aimed in the direction of the enemy.
Ice Needle is one of the most useful skills a Sorcerer learns. Having a chance to knock-back a group of enemies can give the sorcerer a great advantage, allowing it to reposition and make distance between the enemy and the caster.
Mana Boost is one of the sorcerers core skills. This skill allows an overtime mana recovery. The effect will cancel upon taking damage or using another skill.
Blastball is an early acquired charge skill which reflects the sorcerer's true power. The sorcerer concentrates a massive amount of energy into a huge ball, resulting in a powerful bolt that moves forward and has a chance to knock down enemies.
Featured Sorcerer Skills
High Level Sorcerer Skills
The classes gameplay slightly changes due to the very useful trap skill Seal of Thunderbolt. This skill has a chance to stun the enemy upon trap activation, rendering the enemy immobile for a short period. This grants more time for the sorcerer to plan another wave of attacks. This skill can also be used as a helping tool to stun enemies attacking your group member(s). The main role of the sorcerer remains the same, this class also receives a whole arsenal of powerful damage dealing skills.
The sorcerers will often initiate their attack with the Blastball in combination with Contract of Wreck. It is harder to cast a fully charged Blastball during on-going battle, as the skill requires a certain safe distance between the enemy and the caster in order to gain full power. Contract of Wreck amplifies the damage giving this first blow a great deal of power. Most of the time this brings small minions close to death and the caster can either use Fireball and finish each mob single handily or cast Ice Needle to create a piercing damage killing most of the enemies.
A sorcerer must keep his distance from the enemy at all costs. Flame Column might be a very useful tool but only recommended to use on enemies with a very low health, it's a perfect skill to finish off an enemy who remains alive after the sorcerer's main attack wave. Backstep will play a major role in the sorcerer's survivability, it would be very wise to shortcut this skill on a key with quick accessibility.
As many of us know, the sorcerer is nothing without its mana, luckily Mana Boost grants the sorcerer a brilliant ability to restore its mana during and/or after a fight. Most sorcerers will cast this skill on a tactical moment in order to keep their mana pool in top shape.
Recommended Reading
Learn how to gain levels quickly, max out crafting skills and get the best equipment in record time. The following Sorcerer guide contains must-know tips and best kept secrets from months of research which will blow your mind.
Leveling as a Sorcerer
The sorcerer has very powerful skills even at level 1. The starter skills are a single target fireball with a 15 meter range, and a short range AoE called flame column which does high damage.
Many players are worried about having difficulties in aiming and personally I haven't found any of these issues, though you may have to get used to it at first. Aiming is really easy: when a target is in range, the reticle will become bigger: that means you can hit the hotkey and unleash the fire!
With every level up you gain more and more skills, and all of them do VERY high damage. Most of them at lower levels hit only a single target, only one does considerable AoE damage.
Every skill has a different range and special tricks to use it, new players might find this difficult at first, and often you'll find your hits vanishing in the air right one step before your foe. However, near the reticle you should see a distance meter, which is really useful for checking before using these powerful-if-used-well spells of death!
4 skills out of 6 were linked together in a combo. The fact of the matter is, you have to be really careful and always know which skill to use in every situation. Hitting the combo hotkey might not be always the best solution.
About PvP, the first duels were all about a hit and run because of the initial lack of crowd control skills (I guess initial only).
The rest is yet to be discovered, but I found that the sorcerer is a easy to play, hard to master class. It will amaze a lot of players, however, not all of them will unlock its full potential.